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-rw-r--r--docs/samples/load_memory.cpp106
1 files changed, 54 insertions, 52 deletions
diff --git a/docs/samples/load_memory.cpp b/docs/samples/load_memory.cpp
index 5f975b2..67d5dee 100644
--- a/docs/samples/load_memory.cpp
+++ b/docs/samples/load_memory.cpp
@@ -5,58 +5,60 @@
int main()
{
//[code_load_memory_decl
- const char source[] = "<mesh name='sphere'><bounds>0 0 1 1</bounds></mesh>";
- size_t size = sizeof(source);
+ const char source[] = "<mesh name='sphere'><bounds>0 0 1 1</bounds></mesh>";
+ size_t size = sizeof(source);
//]
- pugi::xml_document doc;
-
- {
- //[code_load_memory_buffer
- // You can use load_buffer to load document from immutable memory block:
- pugi::xml_parse_result result = doc.load_buffer(source, size);
- //]
-
- std::cout << "Load result: " << result.description() << ", mesh name: " << doc.child("mesh").attribute("name").value() << std::endl;
- }
-
- {
- //[code_load_memory_buffer_inplace
- // You can use load_buffer_inplace to load document from mutable memory block; the block's lifetime must exceed that of document
- char* buffer = new char[size];
- memcpy(buffer, source, size);
-
- // The block can be allocated by any method; the block is modified during parsing
- pugi::xml_parse_result result = doc.load_buffer_inplace(buffer, size);
-
- //<-
- std::cout << "Load result: " << result.description() << ", mesh name: " << doc.child("mesh").attribute("name").value() << std::endl;
- //->
- // You have to destroy the block yourself after the document is no longer used
- delete[] buffer;
- //]
- }
-
- {
- //[code_load_memory_buffer_inplace_own
- // You can use load_buffer_inplace_own to load document from mutable memory block and to pass the ownership of this block
- // The block has to be allocated via pugixml allocation function - using i.e. operator new here is incorrect
- char* buffer = static_cast<char*>(pugi::get_memory_allocation_function()(size));
- memcpy(buffer, source, size);
-
- // The block will be deleted by the document
- pugi::xml_parse_result result = doc.load_buffer_inplace_own(buffer, size);
- //]
-
- std::cout << "Load result: " << result.description() << ", mesh name: " << doc.child("mesh").attribute("name").value() << std::endl;
- }
-
- {
- //[code_load_memory_string
- // You can use load to load document from null-terminated strings, for example literals:
- pugi::xml_parse_result result = doc.load("<mesh name='sphere'><bounds>0 0 1 1</bounds></mesh>");
- //]
-
- std::cout << "Load result: " << result.description() << ", mesh name: " << doc.child("mesh").attribute("name").value() << std::endl;
- }
+ pugi::xml_document doc;
+
+ {
+ //[code_load_memory_buffer
+ // You can use load_buffer to load document from immutable memory block:
+ pugi::xml_parse_result result = doc.load_buffer(source, size);
+ //]
+
+ std::cout << "Load result: " << result.description() << ", mesh name: " << doc.child("mesh").attribute("name").value() << std::endl;
+ }
+
+ {
+ //[code_load_memory_buffer_inplace
+ // You can use load_buffer_inplace to load document from mutable memory block; the block's lifetime must exceed that of document
+ char* buffer = new char[size];
+ memcpy(buffer, source, size);
+
+ // The block can be allocated by any method; the block is modified during parsing
+ pugi::xml_parse_result result = doc.load_buffer_inplace(buffer, size);
+
+ //<-
+ std::cout << "Load result: " << result.description() << ", mesh name: " << doc.child("mesh").attribute("name").value() << std::endl;
+ //->
+ // You have to destroy the block yourself after the document is no longer used
+ delete[] buffer;
+ //]
+ }
+
+ {
+ //[code_load_memory_buffer_inplace_own
+ // You can use load_buffer_inplace_own to load document from mutable memory block and to pass the ownership of this block
+ // The block has to be allocated via pugixml allocation function - using i.e. operator new here is incorrect
+ char* buffer = static_cast<char*>(pugi::get_memory_allocation_function()(size));
+ memcpy(buffer, source, size);
+
+ // The block will be deleted by the document
+ pugi::xml_parse_result result = doc.load_buffer_inplace_own(buffer, size);
+ //]
+
+ std::cout << "Load result: " << result.description() << ", mesh name: " << doc.child("mesh").attribute("name").value() << std::endl;
+ }
+
+ {
+ //[code_load_memory_string
+ // You can use load to load document from null-terminated strings, for example literals:
+ pugi::xml_parse_result result = doc.load("<mesh name='sphere'><bounds>0 0 1 1</bounds></mesh>");
+ //]
+
+ std::cout << "Load result: " << result.description() << ", mesh name: " << doc.child("mesh").attribute("name").value() << std::endl;
+ }
}
+
+// vim:et