1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
|
/*
Copyright 2012-2015 David Robillard <http://drobilla.net>
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
/**
@file pugl.hpp C++ API for Pugl, a minimal portable API for OpenGL.
*/
#ifndef PUGL_HPP_INCLUDED
#define PUGL_HPP_INCLUDED
#include "pugl/pugl.h"
/**
@defgroup puglmm Puglmm
C++ API wrapper for Pugl.
@{
*/
namespace pugl {
class View {
public:
View(int* pargc, char** argv)
: _view(puglInit(pargc, argv))
{
puglSetHandle(_view, this);
puglSetEventFunc(_view, _onEvent);
}
virtual ~View() { puglDestroy(_view); }
virtual void initWindowParent(PuglNativeWindow parent) {
puglInitWindowParent(_view, parent);
}
virtual void initWindowSize(int width, int height) {
puglInitWindowSize(_view, width, height);
}
virtual void initWindowMinSize(int width, int height) {
puglInitWindowMinSize(_view, width, height);
}
virtual void initWindowAspectRatio(int min_x, int min_y, int max_x, int max_y) {
puglInitWindowAspectRatio(_view, min_x, min_y, max_x, max_y);
}
virtual void initResizable(bool resizable) {
puglInitResizable(_view, resizable);
}
virtual void initTransientFor(uintptr_t parent) {
puglInitTransientFor(_view, parent);
}
virtual void initContextType(PuglContextType type) {
puglInitContextType(_view, type);
}
virtual void createWindow(const char* title) {
puglCreateWindow(_view, title);
}
virtual void showWindow() { puglShowWindow(_view); }
virtual void hideWindow() { puglHideWindow(_view); }
virtual PuglNativeWindow getNativeWindow() { return puglGetNativeWindow(_view); }
virtual void onEvent(const PuglEvent* event) = 0;
virtual void* getContext() { return puglGetContext(_view); }
virtual void ignoreKeyRepeat(bool ignore) { puglIgnoreKeyRepeat(_view, ignore); }
virtual void grabFocus() { puglGrabFocus(_view); }
virtual PuglStatus waitForEvent() { return puglWaitForEvent(_view); }
virtual PuglStatus processEvents() { return puglProcessEvents(_view); }
virtual void postRedisplay() { puglPostRedisplay(_view); }
PuglView* cobj() { return _view; }
private:
static void _onEvent(PuglView* view, const PuglEvent* event) {
((View*)puglGetHandle(view))->onEvent(event);
}
PuglView* _view;
};
} // namespace pugl
/**
@}
*/
#endif /* PUGL_HPP_INCLUDED */
|