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authorDavid Robillard <d@drobilla.net>2016-09-01 22:23:47 -0400
committerDavid Robillard <d@drobilla.net>2016-09-01 22:23:47 -0400
commitddfcee0fd3e6daf7174497c6a7183d83651a5c88 (patch)
treede8b1ac8a9636dc1166690ef60e148260e136340 /pugl/pugl_internal.h
parenta25ecaf03e75e61314b7271068a030b7d33eaf09 (diff)
Expose puglEnterContext() and puglLeaveContext()
This allows code in the main thread to set up the GL context outside the scope of a draw callback, which is useful for porting existing code that assumes the GL context can be entered anywhere.
Diffstat (limited to 'pugl/pugl_internal.h')
-rw-r--r--pugl/pugl_internal.h6
1 files changed, 0 insertions, 6 deletions
diff --git a/pugl/pugl_internal.h b/pugl/pugl_internal.h
index 9566c6f..d9dfdfa 100644
--- a/pugl/pugl_internal.h
+++ b/pugl/pugl_internal.h
@@ -253,12 +253,6 @@ puglSetSpecialFunc(PuglView* view, PuglSpecialFunc specialFunc)
view->specialFunc = specialFunc;
}
-void
-puglEnterContext(PuglView* view);
-
-void
-puglLeaveContext(PuglView* view, bool flush);
-
/** Return the code point for buf, or the replacement character on error. */
static uint32_t
puglDecodeUTF8(const uint8_t* buf)