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#ifndef HEADER_TEST_HELPERS_HPP
#define HEADER_TEST_HELPERS_HPP
#include "common.hpp"
#include <utility>
template <typename T> static void generic_bool_ops_test(const T& obj)
{
T null;
CHECK(!null);
CHECK(obj);
CHECK(!!obj);
bool b1 = null, b2 = obj;
CHECK(!b1);
CHECK(b2);
CHECK(obj && b2);
CHECK(obj || b2);
CHECK(obj && obj);
CHECK(obj || obj);
}
template <typename T> static void generic_eq_ops_test(const T& obj1, const T& obj2)
{
T null = T();
// operator==
CHECK(null == null);
CHECK(obj1 == obj1);
CHECK(!(null == obj1));
CHECK(!(null == obj2));
CHECK(T(null) == null);
CHECK(T(obj1) == obj1);
// operator!=
CHECK(!(null != null));
CHECK(!(obj1 != obj1));
CHECK(null != obj1);
CHECK(null != obj2);
CHECK(!(T(null) != null));
CHECK(!(T(obj1) != obj1));
}
template <typename T> static void generic_rel_ops_test(T obj1, T obj2)
{
T null = T();
// obj1 < obj2 (we use operator<, but there is no other choice
if (obj1 > obj2)
{
T temp = obj1;
obj1 = obj2;
obj2 = temp;
}
// operator<
CHECK(null < obj1);
CHECK(null < obj2);
CHECK(obj1 < obj2);
CHECK(!(null < null));
CHECK(!(obj1 < obj1));
CHECK(!(obj1 < null));
CHECK(!(obj2 < obj1));
// operator<=
CHECK(null <= obj1);
CHECK(null <= obj2);
CHECK(obj1 <= obj2);
CHECK(null <= null);
CHECK(obj1 <= obj1);
CHECK(!(obj1 <= null));
CHECK(!(obj2 <= obj1));
// operator>
CHECK(obj1 > null);
CHECK(obj2 > null);
CHECK(obj2 > obj1);
CHECK(!(null > null));
CHECK(!(obj1 > obj1));
CHECK(!(null > obj1));
CHECK(!(obj1 > obj2));
// operator>=
CHECK(obj1 >= null);
CHECK(obj2 >= null);
CHECK(obj2 >= obj1);
CHECK(null >= null);
CHECK(obj1 >= obj1);
CHECK(!(null >= obj1));
CHECK(!(obj1 >= obj2));
}
#endif
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