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-- Reset RNG seed to get consistent results across runs (i.e. XCode)
math.randomseed(12345)
local action = premake.action.current()
if string.startswith(_ACTION, "vs") then
-- We need debugging symbols for all configurations, but runtime library depends on official Symbols flag, so hack it
function premake.vs200x_vcproj_symbols(cfg)
return 3
end
if action then
-- Disable solution generation
function action.onsolution(sln)
sln.vstudio_configs = premake.vstudio_buildconfigs(sln)
end
-- Rename output file
function action.onproject(prj)
premake.generate(prj, "%%_" .. _ACTION .. ".vcproj", premake.vs200x_vcproj)
end
end
elseif _ACTION == "codeblocks" then
action.onsolution = nil
function action.onproject(prj)
premake.generate(prj, "%%_" .. _ACTION .. ".cbp", premake.codeblocks_cbp)
end
elseif _ACTION == "codelite" then
action.onsolution = nil
function action.onproject(prj)
premake.generate(prj, "%%_" .. _ACTION .. ".project", premake.codelite_project)
end
end
solution "pugixml"
objdir(_ACTION)
targetdir(_ACTION)
if string.startswith(_ACTION, "vs") then
if _ACTION ~= "vs2002" and _ACTION ~= "vs2003" then
platforms { "x32", "x64" }
configuration "x32" targetdir(_ACTION .. "/x32")
configuration "x64" targetdir(_ACTION .. "/x64")
end
configurations { "Debug", "Release", "DebugStatic", "ReleaseStatic" }
configuration "DebugStatic" targetsuffix "_sd"
configuration "ReleaseStatic" targetsuffix "_s"
configuration "Debug" targetsuffix "_d"
else
if _ACTION == "xcode3" then
platforms "universal"
end
configurations { "Debug", "Release" }
configuration "Debug" targetsuffix "_d"
end
project "pugixml"
kind "StaticLib"
language "C++"
files { "../src/pugixml.hpp", "../src/pugiconfig.hpp", "../src/pugixml.cpp", "../src/pugixpath.cpp" }
flags { "NoPCH", "NoMinimalRebuild" }
uuid "89A1E353-E2DC-495C-B403-742BE206ACED"
configuration "Debug*"
defines { "_DEBUG" }
flags { "Symbols" }
configuration "Release*"
defines { "NDEBUG" }
flags { "Optimize" }
configuration "*Static"
flags { "StaticRuntime" }
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