1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
|
/*
LodePNG Examples
Copyright (c) 2005-2012 Lode Vandevenne
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
*/
//Compile command for Linux:
//g++ lodepng.cpp example_sdl.cpp -lSDL -O3 -o showpng
/*
LodePNG SDL example
This example displays a PNG with a checkerboard pattern to show tranparency.
It requires the SDL library to compile and run.
If multiple filenames are given to the command line, it shows all of them.
Press any key to see next image, or esc to quit.
*/
#include "lodepng.h"
#include <iostream>
#include <SDL/SDL.h>
int show(const std::string& caption, const unsigned char* rgba, unsigned w, unsigned h)
{
//avoid too large window size by downscaling large image
unsigned jump = 1;
if(w / 1024 >= jump) jump = w / 1024 + 1;
if(h / 1024 >= jump) jump = h / 1024 + 1;
//init SDL
if(SDL_Init(SDL_INIT_VIDEO) < 0)
{
std::cout << "error, SDL video init failed" << std::endl;
return 0;
}
SDL_Surface* scr = SDL_SetVideoMode(w / jump, h / jump, 32, SDL_HWSURFACE);
if(!scr)
{
std::cout << "error, no SDL screen" << std::endl;
return 0;
}
SDL_WM_SetCaption(caption.c_str(), NULL); //set window caption
//plot the pixels of the PNG file
for(unsigned y = 0; y + jump - 1 < h; y += jump)
for(unsigned x = 0; x + jump - 1 < w; x += jump)
{
//get RGBA components
Uint32 r = rgba[4 * y * w + 4 * x + 0]; //red
Uint32 g = rgba[4 * y * w + 4 * x + 1]; //green
Uint32 b = rgba[4 * y * w + 4 * x + 2]; //blue
Uint32 a = rgba[4 * y * w + 4 * x + 3]; //alpha
//make translucency visible by placing checkerboard pattern behind image
int checkerColor = 191 + 64 * (((x / 16) % 2) == ((y / 16) % 2));
r = (a * r + (255 - a) * checkerColor) / 255;
g = (a * g + (255 - a) * checkerColor) / 255;
b = (a * b + (255 - a) * checkerColor) / 255;
//give the color value to the pixel of the screenbuffer
Uint32* bufp;
bufp = (Uint32 *)scr->pixels + (y * scr->pitch / 4) / jump + (x / jump);
*bufp = 65536 * r + 256 * g + b;
}
//pause until you press escape and meanwhile redraw screen
SDL_Event event;
int done = 0;
while(done == 0)
{
while(SDL_PollEvent(&event))
{
if(event.type == SDL_QUIT) done = 2;
else if(SDL_GetKeyState(NULL)[SDLK_ESCAPE]) done = 2;
else if(event.type == SDL_KEYDOWN) done = 1; //press any other key for next image
}
SDL_UpdateRect(scr, 0, 0, 0, 0); //redraw screen
SDL_Delay(5); //pause 5 ms so it consumes less processing power
}
SDL_Quit();
return done == 2 ? 1 : 0;
}
/*shows image with SDL. Returns 1 if user wants to fully quit, 0 if user wants to see next image.*/
int showfile(const char* filename)
{
std::cout << "showing " << filename << std::endl;
std::vector<unsigned char> buffer, image;
lodepng::load_file(buffer, filename); //load the image file with given filename
unsigned w, h;
unsigned error = lodepng::decode(image, w, h, buffer); //decode the png
//stop if there is an error
if(error)
{
std::cout << "decoder error " << error << ": " << lodepng_error_text(error) << std::endl;
return 0;
}
return show(filename, &image[0], w, h);
}
int main(int argc, char* argv[])
{
if(argc <= 1) std::cout << "Please enter PNG file name(s) to display" << std::endl;
for(int i = 1; i < argc; i++)
{
if(showfile(argv[i])) return 0;
}
}
|