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authorBen Wiederhake <BenWiederhake.GitHub@gmx.de>2015-10-24 13:30:32 +0200
committerBen Wiederhake <BenWiederhake.GitHub@gmx.de>2015-10-24 13:30:32 +0200
commit3f1a7980a8d48eb21caa4bc7da74848121df64de (patch)
treeb37b6065f35aba8a6bfbdb0848a00103ec8e37f1 /lodepng.h
parent6f432b32a78026358111ba56581fe97383d5aad0 (diff)
fix typos
Credits go to the authors of 'codespell'.
Diffstat (limited to 'lodepng.h')
-rw-r--r--lodepng.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/lodepng.h b/lodepng.h
index b37c279..86e56a3 100644
--- a/lodepng.h
+++ b/lodepng.h
@@ -540,7 +540,7 @@ typedef enum LodePNGFilterStrategy
{
/*every filter at zero*/
LFS_ZERO,
- /*Use filter that gives minumum sum, as described in the official PNG filter heuristic.*/
+ /*Use filter that gives minimum sum, as described in the official PNG filter heuristic.*/
LFS_MINSUM,
/*Use the filter type that gives smallest Shannon entropy for this scanline. Depending
on the image, this is better or worse than minsum.*/
@@ -1589,7 +1589,7 @@ symbol.
*) 22 apr 2012 (!): Made interface more consistent, renaming a lot. Removed
redundant C++ codec classes. Reduced amount of structs. Everything changed,
but it is cleaner now imho and functionality remains the same. Also fixed
- several bugs and shrinked the implementation code. Made new samples.
+ several bugs and shrunk the implementation code. Made new samples.
*) 6 nov 2011 (!): By default, the encoder now automatically chooses the best
PNG color model and bit depth, based on the amount and type of colors of the
raw image. For this, autoLeaveOutAlphaChannel replaced by auto_choose_color.