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#pragma once
#include <string>
#include <list>
#include <vector>
#include "audiotypes.h"
#include "audiofile.h"
#include "audiocachefile.h"
#include "audiocacheidmanager.h"
#include "audiocacheeventhandler.h"
#define CHUNK_MULTIPLIER 16
class AudioCache {
public:
AudioCache() = default;
~AudioCache();
void init(size_t poolsize);
void deinit();
sample_t* open(const AudioFile& file, size_t initial_samples_needed, int channel,
cacheid_t& new_id);
sample_t* next(cacheid_t id, size_t &size);
bool isReady(cacheid_t id);
void close(cacheid_t id);
void setFrameSize(size_t framesize);
size_t getFrameSize() const;
void setAsyncMode(bool async);
bool isAsyncMode() const;
size_t getNumberOfUnderruns() const;
void resetNumberOfUnderruns();
private:
size_t framesize{0};
sample_t* nodata{nullptr};
size_t number_of_underruns{0};
AudioCacheIDManager id_manager;
AudioCacheEventHandler event_handler{id_manager};
};
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