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#pragma once
#include <string>
#include <list>
#include <vector>
#include <memory>
#include "audiotypes.h"
#include "audiofile.h"
#include "audiocachefile.h"
#include "audiocacheidmanager.h"
#include "audiocacheeventhandler.h"
#include "settings.h"
class AudioCache
{
public:
AudioCache(Settings& settings);
~AudioCache();
void init(std::size_t poolsize);
void deinit();
sample_t* open(const AudioFile& file, std::size_t initial_samples_needed, int channel,
cacheid_t& new_id);
sample_t* next(cacheid_t id, std::size_t &size);
bool isReady(cacheid_t id);
void close(cacheid_t id);
void setFrameSize(std::size_t framesize);
std::size_t getFrameSize() const;
void updateChunkSize(std::size_t output_channels);
void setAsyncMode(bool async);
bool isAsyncMode() const;
private:
std::size_t framesize{0};
sample_t* nodata{nullptr};
std::size_t nodata_framesize{0};
std::size_t chunk_size{0};
std::list<std::unique_ptr<sample_t[]>> nodata_dirty;
AudioCacheIDManager id_manager;
AudioCacheEventHandler event_handler{id_manager};
Settings& settings;
};
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