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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/***************************************************************************
+ * channeldialog.cc
+ *
+ * Fri Sep 21 17:27:08 CEST 2018
+ * Copyright 2018 Bent Bisballe Nyeng
+ * deva@aasimon.org
+ ****************************************************************************/
+
+/*
+ * This file is part of DrumGizmo.
+ *
+ * DrumGizmo is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * DrumGizmo is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with DrumGizmo; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
+ */
+#include "channeldialog.h"
+
+#include <QGridLayout>
+
+#include <QLabel>
+#include <QLineEdit>
+#include <QPushButton>
+
+#include <QFileDialog>
+#include <QDialogButtonBox>
+
+#include "project.h"
+
+ChannelDialog::ChannelDialog(QWidget* parent, Channel& channel)
+ : QDialog(parent)
+ , channel(channel)
+{
+ setWindowModality(Qt::ApplicationModal);
+ setWindowTitle(tr("Channel Dialog"));
+ setMinimumWidth(300);
+
+ auto layout = new QGridLayout();
+ setLayout(layout);
+
+ int idx = 0;
+
+ name = new QLineEdit();
+ name->setText(channel.getChannelName());
+ layout->addWidget(new QLabel(tr("Name of the channel:")), idx, 0, 1, 2);
+ idx++;
+ layout->addWidget(name, idx, 0);
+ idx++;
+
+ auto buttons =
+ new QDialogButtonBox(QDialogButtonBox::Ok |
+ QDialogButtonBox::Cancel |
+ QDialogButtonBox::Apply);
+ connect(buttons, SIGNAL(accepted()), this, SLOT(apply()));
+ connect(buttons, SIGNAL(accepted()), this, SLOT(accept()));
+ connect(buttons, SIGNAL(rejected()), this, SLOT(reject()));
+ connect(buttons->button(QDialogButtonBox::Apply), SIGNAL(clicked()),
+ this, SLOT(apply()));
+ layout->addWidget(buttons, idx, 0, 1, 2);
+}
+
+void ChannelDialog::apply()
+{
+ // Only send out one update signal
+ Project::RAIIBulkUpdate bulkUpdate(channel.getProject());
+ channel.setChannelName(name->text());
+}