/* Copyright 2012 David Robillard Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #include #include #include #include #include "pugl_internal.h" struct PuglPlatformDataImpl { HWND hwnd; HDC hdc; HGLRC hglrc; }; PuglWindow* puglCreate(PuglNativeWindow parent, const char* title, int width, int height, bool resizable) { PuglWindow* win = (PuglWindow*)calloc(1, sizeof(PuglWindow)); win->impl = (PuglPlatformData*)calloc(1, sizeof(PuglPlatformData)); PuglPlatformData* impl = win->impl; WNDCLASS wc; wc.style = CS_OWNDC; wc.lpfnWndProc = DefWindowProc; wc.cbClsExtra = 0; wc.cbWndExtra = 0; wc.hInstance = 0; wc.hIcon = LoadIcon(NULL, IDI_APPLICATION); wc.hCursor = LoadCursor(NULL, IDC_ARROW); wc.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH); wc.lpszMenuName = NULL; wc.lpszClassName = "Pugl"; RegisterClass(&wc); impl->hwnd = CreateWindow("Pugl", title, WS_CAPTION | WS_POPUPWINDOW | WS_VISIBLE, 0, 0, width, height, (HWND)parent, NULL, NULL, NULL); impl->hdc = GetDC(impl->hwnd); PIXELFORMATDESCRIPTOR pfd; ZeroMemory(&pfd, sizeof(pfd)); pfd.nSize = sizeof(pfd); pfd.nVersion = 1; pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; pfd.iPixelType = PFD_TYPE_RGBA; pfd.cColorBits = 24; pfd.cDepthBits = 16; pfd.iLayerType = PFD_MAIN_PLANE; int format = ChoosePixelFormat(impl->hdc, &pfd); SetPixelFormat(impl->hdc, format, &pfd); impl->hglrc = wglCreateContext(impl->hdc); wglMakeCurrent(impl->hdc, impl->hglrc); win->width = width; win->height = height; return win; } void puglDestroy(PuglWindow* win) { wglMakeCurrent(NULL, NULL); wglDeleteContext(win->impl->hglrc); ReleaseDC(win->impl->hwnd, win->impl->hdc); DestroyWindow(win->impl->hwnd); free(win); } void puglDisplay(PuglWindow* win) { glViewport(0, 0, win->width, win->height); if (win->displayFunc) { win->displayFunc(win); } SwapBuffers(win->impl->hdc); win->redisplay = false; } static void processMouseEvent(PuglWindow* win, int button, bool press, LPARAM lParam) { if (win->mouseFunc) { win->mouseFunc(win, button, press, GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam)); } } PuglStatus puglProcessEvents(PuglWindow* win) { MSG msg; PAINTSTRUCT ps; int button; bool down = true; while (PeekMessage(&msg, win->impl->hwnd, 0, 0, PM_REMOVE)) { switch (msg.message) { case WM_PAINT: BeginPaint(win->impl->hwnd, &ps); puglDisplay(win); EndPaint(win->impl->hwnd, &ps); break; case WM_SIZE: if (win->reshapeFunc) { win->reshapeFunc(win, LOWORD(msg.lParam), HIWORD(msg.lParam)); } break; case WM_MOUSEMOVE: if (win->motionFunc) { win->motionFunc( win, GET_X_LPARAM(msg.lParam), GET_Y_LPARAM(msg.lParam)); } break; case WM_LBUTTONDOWN: processMouseEvent(win, 1, true, msg.lParam); break; case WM_MBUTTONDOWN: processMouseEvent(win, 2, true, msg.lParam); break; case WM_RBUTTONDOWN: processMouseEvent(win, 3, true, msg.lParam); break; case WM_LBUTTONUP: processMouseEvent(win, 1, false, msg.lParam); break; case WM_MBUTTONUP: processMouseEvent(win, 2, false, msg.lParam); break; case WM_RBUTTONUP: processMouseEvent(win, 3, false, msg.lParam); break; case WM_KEYDOWN: case WM_KEYUP: if (win->keyboardFunc) { win->keyboardFunc(win, msg.message == WM_KEYDOWN, msg.wParam); } break; case WM_QUIT: if (win->closeFunc) { win->closeFunc(win); } break; default: DefWindowProc( win->impl->hwnd, msg.message, msg.wParam, msg.lParam); } } if (win->redisplay) { puglDisplay(win); } return PUGL_SUCCESS; } void puglPostRedisplay(PuglWindow* win) { win->redisplay = true; } PuglNativeWindow puglGetNativeWindow(PuglWindow* win) { return (PuglNativeWindow)win->impl->hwnd; }