/* Copyright 2012-2017 David Robillard Copyright 2017 Hanspeter Portner Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ /** @file pugl_osx.m OSX/Cocoa Pugl Implementation. */ #include #import #include "pugl/cairo_gl.h" #include "pugl/gl.h" #include "pugl/pugl_internal.h" @class PuglOpenGLView; struct PuglInternalsImpl { NSApplication* app; PuglOpenGLView* glview; id window; NSEvent* nextEvent; unsigned mods; #ifdef PUGL_HAVE_CAIRO cairo_surface_t* surface; cairo_t* cr; PuglCairoGL cairo_gl; #endif }; @interface PuglWindow : NSWindow { @public PuglView* puglview; } - (id) initWithContentRect:(NSRect)contentRect styleMask:(unsigned int)aStyle backing:(NSBackingStoreType)bufferingType defer:(BOOL)flag; - (void) setPuglview:(PuglView*)view; - (BOOL) windowShouldClose:(id)sender; - (BOOL) canBecomeKeyWindow:(id)sender; @end @implementation PuglWindow - (id)initWithContentRect:(NSRect)contentRect styleMask:(unsigned int)aStyle backing:(NSBackingStoreType)bufferingType defer:(BOOL)flag { if (![super initWithContentRect:contentRect styleMask:(NSClosableWindowMask | NSTitledWindowMask | NSResizableWindowMask) backing:NSBackingStoreBuffered defer:NO]) { return nil; } [self setAcceptsMouseMovedEvents:YES]; return (PuglWindow*)self; } - (void)setPuglview:(PuglView*)view { puglview = view; [self setContentSize:NSMakeSize(view->width, view->height)]; } - (BOOL)windowShouldClose:(id)sender { const PuglEventClose ev = { PUGL_CLOSE, puglview, 0 }; puglDispatchEvent(puglview, (PuglEvent*)&ev); return YES; } - (BOOL) canBecomeKeyWindow { return YES; } - (BOOL) canBecomeMainWindow { return YES; } - (BOOL) canBecomeKeyWindow:(id)sender { return NO; } @end @interface PuglOpenGLView : NSOpenGLView { @public PuglView* puglview; NSTrackingArea* trackingArea; } - (id) initWithFrame:(NSRect)frame; - (void) reshape; - (void) drawRect:(NSRect)rect; - (NSPoint) eventLocation:(NSEvent*)event; - (void) mouseEntered:(NSEvent*)event; - (void) mouseExited:(NSEvent*)event; - (void) mouseMoved:(NSEvent*)event; - (void) mouseDragged:(NSEvent*)event; - (void) rightMouseDragged:(NSEvent*)event; - (void) mouseDown:(NSEvent*)event; - (void) mouseUp:(NSEvent*)event; - (void) rightMouseDown:(NSEvent*)event; - (void) rightMouseUp:(NSEvent*)event; - (void) otherMouseDragged:(NSEvent*)event; - (void) otherMouseDown:(NSEvent*)event; - (void) otherMouseUp:(NSEvent*)event; - (void) scrollWheel:(NSEvent*)event; - (void) keyDown:(NSEvent*)event; - (void) keyUp:(NSEvent*)event; - (void) flagsChanged:(NSEvent*)event; @end @implementation PuglOpenGLView - (id) initWithFrame:(NSRect)frame { NSOpenGLPixelFormatAttribute pixelAttribs[16] = { NSOpenGLPFADoubleBuffer, NSOpenGLPFAAccelerated, NSOpenGLPFAColorSize, 32, NSOpenGLPFADepthSize, 32, 0 }; NSOpenGLPixelFormat* pixelFormat = [ [NSOpenGLPixelFormat alloc] initWithAttributes:pixelAttribs]; if (pixelFormat) { self = [super initWithFrame:frame pixelFormat:pixelFormat]; [pixelFormat release]; } else { self = [super initWithFrame:frame]; } if (self) { [[self openGLContext] makeCurrentContext]; [self reshape]; } return self; } - (void) reshape { [[self openGLContext] update]; if (!puglview) { return; } const NSRect bounds = [self bounds]; const PuglEventConfigure ev = { PUGL_CONFIGURE, puglview, 0, bounds.origin.x, bounds.origin.y, bounds.size.width, bounds.size.height, }; #ifdef PUGL_HAVE_CAIRO PuglInternals* impl = puglview->impl; if (puglview->ctx_type & PUGL_CAIRO) { cairo_surface_destroy(impl->surface); cairo_destroy(impl->cr); impl->surface = pugl_cairo_gl_create( &impl->cairo_gl, ev.width, ev.height, 4); impl->cr = cairo_create(impl->surface); pugl_cairo_gl_configure(&impl->cairo_gl, ev.width, ev.height); } #endif puglDispatchEvent(puglview, (PuglEvent*)&ev); } - (void) drawRect:(NSRect)rect { const PuglEventExpose ev = { PUGL_EXPOSE, puglview, 0, rect.origin.x, rect.origin.y, rect.size.width, rect.size.height, 0 }; puglDispatchEvent(puglview, (const PuglEvent*)&ev); #ifdef PUGL_HAVE_CAIRO if (puglview->ctx_type & PUGL_CAIRO) { pugl_cairo_gl_draw( &puglview->impl->cairo_gl, puglview->width, puglview->height); } #endif } - (BOOL) acceptsFirstResponder { return YES; } static unsigned getModifiers(PuglView* view, NSEvent* ev) { const unsigned modifierFlags = [ev modifierFlags]; unsigned mods = 0; mods |= (modifierFlags & NSShiftKeyMask) ? PUGL_MOD_SHIFT : 0; mods |= (modifierFlags & NSControlKeyMask) ? PUGL_MOD_CTRL : 0; mods |= (modifierFlags & NSAlternateKeyMask) ? PUGL_MOD_ALT : 0; mods |= (modifierFlags & NSCommandKeyMask) ? PUGL_MOD_SUPER : 0; return mods; } static PuglKey keySymToSpecial(PuglView* view, NSEvent* ev) { NSString* chars = [ev charactersIgnoringModifiers]; if ([chars length] == 1) { switch ([chars characterAtIndex:0]) { case NSF1FunctionKey: return PUGL_KEY_F1; case NSF2FunctionKey: return PUGL_KEY_F2; case NSF3FunctionKey: return PUGL_KEY_F3; case NSF4FunctionKey: return PUGL_KEY_F4; case NSF5FunctionKey: return PUGL_KEY_F5; case NSF6FunctionKey: return PUGL_KEY_F6; case NSF7FunctionKey: return PUGL_KEY_F7; case NSF8FunctionKey: return PUGL_KEY_F8; case NSF9FunctionKey: return PUGL_KEY_F9; case NSF10FunctionKey: return PUGL_KEY_F10; case NSF11FunctionKey: return PUGL_KEY_F11; case NSF12FunctionKey: return PUGL_KEY_F12; case NSLeftArrowFunctionKey: return PUGL_KEY_LEFT; case NSUpArrowFunctionKey: return PUGL_KEY_UP; case NSRightArrowFunctionKey: return PUGL_KEY_RIGHT; case NSDownArrowFunctionKey: return PUGL_KEY_DOWN; case NSPageUpFunctionKey: return PUGL_KEY_PAGE_UP; case NSPageDownFunctionKey: return PUGL_KEY_PAGE_DOWN; case NSHomeFunctionKey: return PUGL_KEY_HOME; case NSEndFunctionKey: return PUGL_KEY_END; case NSInsertFunctionKey: return PUGL_KEY_INSERT; } // SHIFT, CTRL, ALT, and SUPER are handled in [flagsChanged] } return (PuglKey)0; } -(void)updateTrackingAreas { if (trackingArea != nil) { [self removeTrackingArea:trackingArea]; [trackingArea release]; } const int opts = (NSTrackingMouseEnteredAndExited | NSTrackingMouseMoved | NSTrackingActiveAlways); trackingArea = [ [NSTrackingArea alloc] initWithRect:[self bounds] options:opts owner:self userInfo:nil]; [self addTrackingArea:trackingArea]; } - (NSPoint) eventLocation:(NSEvent*)event { return [self convertPoint:[event locationInWindow] fromView:nil]; } - (void)mouseEntered:(NSEvent*)theEvent { [self updateTrackingAreas]; } - (void)mouseExited:(NSEvent*)theEvent { } - (void) mouseMoved:(NSEvent*)event { const NSPoint wloc = [self eventLocation:event]; const NSPoint rloc = [NSEvent mouseLocation]; const PuglEventMotion ev = { PUGL_MOTION_NOTIFY, puglview, 0, [event timestamp], wloc.x, puglview->height - wloc.y, rloc.x, [[NSScreen mainScreen] frame].size.height - rloc.y, getModifiers(puglview, event), 0, 1 }; puglDispatchEvent(puglview, (PuglEvent*)&ev); } - (void) mouseDragged:(NSEvent*)event { [self mouseMoved: event]; } - (void) rightMouseDragged:(NSEvent*)event { [self mouseMoved: event]; } - (void) otherMouseDragged:(NSEvent*)event { [self mouseMoved: event]; } - (void) mouseDown:(NSEvent*)event { const NSPoint wloc = [self eventLocation:event]; const NSPoint rloc = [NSEvent mouseLocation]; const PuglEventButton ev = { PUGL_BUTTON_PRESS, puglview, 0, [event timestamp], wloc.x, puglview->height - wloc.y, rloc.x, [[NSScreen mainScreen] frame].size.height - rloc.y, getModifiers(puglview, event), (unsigned)[event buttonNumber] + 1 }; puglDispatchEvent(puglview, (PuglEvent*)&ev); } - (void) mouseUp:(NSEvent*)event { const NSPoint wloc = [self eventLocation:event]; const NSPoint rloc = [NSEvent mouseLocation]; const PuglEventButton ev = { PUGL_BUTTON_RELEASE, puglview, 0, [event timestamp], wloc.x, puglview->height - wloc.y, rloc.x, [[NSScreen mainScreen] frame].size.height - rloc.y, getModifiers(puglview, event), (unsigned)[event buttonNumber] + 1 }; puglDispatchEvent(puglview, (PuglEvent*)&ev); [self updateTrackingAreas]; } - (void) rightMouseDown:(NSEvent*)event { [self mouseDown: event]; } - (void) rightMouseUp:(NSEvent*)event { [self mouseUp: event]; } - (void) otherMouseDown:(NSEvent*)event { [self mouseDown: event]; } - (void) otherMouseUp:(NSEvent*)event { [self mouseUp: event]; } - (void) scrollWheel:(NSEvent*)event { [self updateTrackingAreas]; const NSPoint wloc = [self eventLocation:event]; const NSPoint rloc = [NSEvent mouseLocation]; const PuglEventScroll ev = { PUGL_SCROLL, puglview, 0, [event timestamp], wloc.x, puglview->height - wloc.y, rloc.x, [[NSScreen mainScreen] frame].size.height - rloc.y, getModifiers(puglview, event), [event deltaX], [event deltaY] }; puglDispatchEvent(puglview, (PuglEvent*)&ev); [self updateTrackingAreas]; } - (void) keyDown:(NSEvent*)event { if (puglview->ignoreKeyRepeat && [event isARepeat]) { return; } const NSPoint wloc = [self eventLocation:event]; const NSPoint rloc = [NSEvent mouseLocation]; const NSString* chars = [event characters]; const char* str = [chars UTF8String]; const uint32_t code = puglDecodeUTF8((const uint8_t*)str); PuglEventKey ev = { PUGL_KEY_PRESS, puglview, 0, [event timestamp], wloc.x, puglview->height - wloc.y, rloc.x, [[NSScreen mainScreen] frame].size.height - rloc.y, getModifiers(puglview, event), [event keyCode], (code != 0xFFFD) ? code : 0, keySymToSpecial(puglview, event), { 0, 0, 0, 0, 0, 0, 0, 0 }, false }; strncpy((char*)ev.utf8, str, 8); puglDispatchEvent(puglview, (PuglEvent*)&ev); } - (void) keyUp:(NSEvent*)event { const NSPoint wloc = [self eventLocation:event]; const NSPoint rloc = [NSEvent mouseLocation]; const NSString* chars = [event characters]; const char* str = [chars UTF8String]; const PuglEventKey ev = { PUGL_KEY_RELEASE, puglview, 0, [event timestamp], wloc.x, puglview->height - wloc.y, rloc.x, [[NSScreen mainScreen] frame].size.height - rloc.y, getModifiers(puglview, event), [event keyCode], puglDecodeUTF8((const uint8_t*)str), keySymToSpecial(puglview, event), { 0, 0, 0, 0, 0, 0, 0, 0 }, false, }; strncpy((char*)ev.utf8, str, 8); puglDispatchEvent(puglview, (PuglEvent*)&ev); } - (void) flagsChanged:(NSEvent*)event { const unsigned mods = getModifiers(puglview, event); PuglEventType type = PUGL_NOTHING; PuglKey special = 0; if ((mods & PUGL_MOD_SHIFT) != (puglview->impl->mods & PUGL_MOD_SHIFT)) { type = mods & PUGL_MOD_SHIFT ? PUGL_KEY_PRESS : PUGL_KEY_RELEASE; special = PUGL_KEY_SHIFT; } else if ((mods & PUGL_MOD_CTRL) != (puglview->impl->mods & PUGL_MOD_CTRL)) { type = mods & PUGL_MOD_CTRL ? PUGL_KEY_PRESS : PUGL_KEY_RELEASE; special = PUGL_KEY_CTRL; } else if ((mods & PUGL_MOD_ALT) != (puglview->impl->mods & PUGL_MOD_ALT)) { type = mods & PUGL_MOD_ALT ? PUGL_KEY_PRESS : PUGL_KEY_RELEASE; special = PUGL_KEY_ALT; } else if ((mods & PUGL_MOD_SUPER) != (puglview->impl->mods & PUGL_MOD_SUPER)) { type = mods & PUGL_MOD_SUPER ? PUGL_KEY_PRESS : PUGL_KEY_RELEASE; special = PUGL_KEY_SUPER; } if (special != 0) { const NSPoint wloc = [self eventLocation:event]; const NSPoint rloc = [NSEvent mouseLocation]; PuglEventKey ev = { type, puglview, 0, [event timestamp], wloc.x, puglview->height - wloc.y, rloc.x, [[NSScreen mainScreen] frame].size.height - rloc.y, mods, [event keyCode], 0, special, { 0, 0, 0, 0, 0, 0, 0, 0 }, false }; puglDispatchEvent(puglview, (PuglEvent*)&ev); } puglview->impl->mods = mods; } @end PuglInternals* puglInitInternals(void) { return (PuglInternals*)calloc(1, sizeof(PuglInternals)); } void puglEnterContext(PuglView* view) { [[view->impl->glview openGLContext] makeCurrentContext]; #ifdef PUGL_HAVE_CAIRO if (view->ctx_type & PUGL_CAIRO) { cairo_set_source_rgb(view->impl->cr, 0, 0, 0); cairo_paint(view->impl->cr); } #endif } void puglLeaveContext(PuglView* view, bool flush) { #ifdef PUGL_HAVE_CAIRO if (view->ctx_type & PUGL_CAIRO) { pugl_cairo_gl_draw(&view->impl->cairo_gl, view->width, view->height); } #endif if (flush) { [[view->impl->glview openGLContext] flushBuffer]; } } int puglCreateWindow(PuglView* view, const char* title) { PuglInternals* impl = view->impl; [NSAutoreleasePool new]; impl->app = [NSApplication sharedApplication]; impl->glview = [PuglOpenGLView new]; impl->glview->puglview = view; if (view->transient_parent) { NSView* pview = (NSView*)view->transient_parent; [pview addSubview:impl->glview]; [impl->glview setHidden:NO]; } else { NSString* titleString = [[NSString alloc] initWithBytes:title length:strlen(title) encoding:NSUTF8StringEncoding]; id window = [[PuglWindow new] retain]; [window setPuglview:view]; [window setTitle:titleString]; if (view->min_width || view->min_height) { [window setContentMinSize:NSMakeSize(view->min_width, view->min_height)]; } impl->window = window; [window setContentView:impl->glview]; [impl->app activateIgnoringOtherApps:YES]; [window makeFirstResponder:impl->glview]; [window makeKeyAndOrderFront:window]; #if 0 if (resizable) { [impl->glview setAutoresizingMask:NSViewWidthSizable|NSViewHeightSizable]; } #endif } return 0; } void puglShowWindow(PuglView* view) { [view->impl->window setIsVisible:YES]; view->visible = true; } void puglHideWindow(PuglView* view) { [view->impl->window setIsVisible:NO]; view->visible = false; } void puglDestroy(PuglView* view) { #ifdef PUGL_HAVE_CAIRO pugl_cairo_gl_free(&view->impl->cairo_gl); #endif view->impl->glview->puglview = NULL; [view->impl->glview removeFromSuperview]; if (view->impl->window) { [view->impl->window close]; } [view->impl->glview release]; if (view->impl->window) { [view->impl->window release]; } free(view->windowClass); free(view->impl); free(view); } void puglGrabFocus(PuglView* view) { // TODO } PuglStatus puglWaitForEvent(PuglView* view) { /* OSX supposedly has queue: and untilDate: selectors that can be used for a blocking non-queueing event check, but if used here cause an unsupported selector error at runtime. I have no idea why, so just get the event and keep it around until the call to puglProcessEvents. */ if (!view->impl->nextEvent) { view->impl->nextEvent = [view->impl->window nextEventMatchingMask: NSAnyEventMask]; } return PUGL_SUCCESS; } PuglStatus puglProcessEvents(PuglView* view) { while (true) { // Get the next event, or use the cached one from puglWaitForEvent if (!view->impl->nextEvent) { view->impl->nextEvent = [view->impl->window nextEventMatchingMask: NSAnyEventMask]; } if (!view->impl->nextEvent) { break; // No events to process, done } // Dispatch event [view->impl->app sendEvent: view->impl->nextEvent]; view->impl->nextEvent = NULL; } return PUGL_SUCCESS; } void puglPostRedisplay(PuglView* view) { //view->redisplay = true; // unused [view->impl->glview setNeedsDisplay: YES]; } PuglNativeWindow puglGetNativeWindow(PuglView* view) { return (PuglNativeWindow)view->impl->glview; } void* puglGetContext(PuglView* view) { #ifdef PUGL_HAVE_CAIRO if (view->ctx_type & PUGL_CAIRO) { return view->impl->cr; } #endif return NULL; }