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#include "dgunit.h"
#include "../plugingui/resource.h"
#include "drumkit_creator.h"
class ResourceTester : public GUI::Resource {
public:
ResourceTester(const std::string& name)
: Resource(name)
{}
bool probeIsInternal()
{
return isInternal;
}
};
class ResourceTest : public DGUnit
{
public:
ResourceTest()
{
DGUNIT_TEST(ResourceTest::externalReadTest);
DGUNIT_TEST(ResourceTest::internalReadTest);
}
DrumkitCreator drumkit_creator;
void externalReadTest()
{
auto filename = drumkit_creator.create0000Wav("0000.wav");
ResourceTester rc(filename);
DGUNIT_ASSERT(!rc.probeIsInternal());
DGUNIT_ASSERT(rc.valid());
DGUNIT_ASSERT_EQUAL((size_t)46, rc.size());
}
void internalReadTest()
{
ResourceTester rc(":resources/bg.png");
DGUNIT_ASSERT(rc.probeIsInternal());
DGUNIT_ASSERT(rc.valid());
DGUNIT_ASSERT_EQUAL((size_t)1123, rc.size());
}
};
static ResourceTest test;
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