1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
|
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* engine.cc
*
* Fri Nov 29 18:09:02 CET 2013
* Copyright 2013 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#include "dgunit.h"
#include <thread>
#include <chrono>
#include <drumgizmo.h>
#include "drumkit_creator.h"
class AudioOutputEngineDummy
: public AudioOutputEngine
{
public:
bool init(const Channels& channels) override { return true; }
void setParm(const std::string& parm, const std::string& value) override {}
bool start() override { return true; }
void stop() override {}
void pre(size_t nsamples) override {}
void run(int ch, sample_t *samples, size_t nsamples) override {}
void post(size_t nsamples) override {}
std::size_t getSamplerate() const override { return 44100; }
bool isFreewheeling() const override { return true; }
};
class AudioInputEngineDummy
: public AudioInputEngine
{
public:
bool init(const Instruments& instruments) override { return true; }
void setParm(const std::string& parm, const std::string& value) override {}
bool start() override { return true; }
void stop() override {}
void pre() override {}
void run(size_t pos, size_t len, std::vector<event_t>& events) override {}
void post() override {}
void setSampleRate(double sample_rate) override {}
bool isFreewheeling() const override { return true; }
};
class test_engine : public DGUnit
{
public:
test_engine()
{
DGUNIT_TEST(test_engine::loading);
}
DrumkitCreator drumkit_creator;
void loading()
{
Settings settings;
AudioOutputEngineDummy oe;
AudioInputEngineDummy ie;
DrumGizmo dg(settings, oe, ie);
dg.setFrameSize(100);
// Create drumkits
auto kit1_file = drumkit_creator.createStdKit("kit1");
auto kit2_file = drumkit_creator.createStdKit("kit2");
// Switch kits emmidiately without giving the loader time to work:
for(int i = 0; i < 100; ++i)
{
settings.drumkit_file.store(kit1_file);
settings.drumkit_file.store(kit2_file);
}
// Switch kits with small delay giving the loader time to work a little:
for(int i = 0; i < 100; ++i)
{
settings.drumkit_file.store(kit1_file);
std::this_thread::sleep_for(std::chrono::microseconds(100));
settings.drumkit_file.store(kit2_file);
std::this_thread::sleep_for(std::chrono::microseconds(100));
}
// Switch kits with bigger delay giving the loader time to finish
for(int i = 0; i < 100; ++i)
{
settings.drumkit_file.store(kit1_file);
std::this_thread::sleep_for(std::chrono::milliseconds(10));
settings.drumkit_file.store(kit2_file);
std::this_thread::sleep_for(std::chrono::milliseconds(10));
}
}
};
// Registers the fixture into the 'registry'
static test_engine test;
|