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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* cachemanagertest.cc
*
* Sun Apr 19 10:15:59 CEST 2015
* Copyright 2015 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#include "dgunit.h"
#include <thread>
#include <chrono>
#include <audiofile.h>
#include <audiocache.h>
#include <settings.h>
#include "drumkit_creator.h"
#define FRAMESIZE 64
class AudioCacheTest
: public DGUnit
{
public:
AudioCacheTest()
{
DGUNIT_TEST(AudioCacheTest::singleChannelNonThreaded);
DGUNIT_TEST(AudioCacheTest::singleChannelThreaded);
DGUNIT_TEST(AudioCacheTest::multiChannelNonThreaded);
DGUNIT_TEST(AudioCacheTest::multiChannelThreaded);
}
DrumkitCreator drumkit_creator;
//! Test runner.
//! \param filename The name of the file to read.
//! \param channel The channel number to do comparison on.
//! \param thread Control if this test is running in threaded mode or not.
//! \param framesize The initial framesize to use.
void testHelper(const char* filename, int channel, bool threaded,
int framesize, int num_channels)
{
// Reference file:
AudioFile audio_file_ref(filename, channel);
printf("audio_file_ref.load\n");
audio_file_ref.load();
// Input file:
AudioFile audio_file(filename, channel);
printf("audio_file.load\n");
audio_file.load(4096);
Settings settings;
AudioCache audio_cache(settings);
printf("audio_cache.init\n");
audio_cache.init(100);
audio_cache.setAsyncMode(threaded);
// Set initial (upper limit) framesize
audio_cache.setFrameSize(framesize);
audio_cache.updateChunkSize(num_channels);
cacheid_t id;
for(size_t initial_samples_needed = 0;
initial_samples_needed < (size_t)(framesize + 1);
++initial_samples_needed)
{
printf("open: initial_samples_needed: %d\n", (int)initial_samples_needed);
sample_t *samples =
audio_cache.open(audio_file, initial_samples_needed, channel, id);
size_t size = initial_samples_needed;
size_t offset = 0;
// Test pre cache:
for(size_t i = 0; i < size; ++i)
{
DGUNIT_ASSERT_EQUAL(audio_file_ref.data[offset], samples[i]);
++offset;
}
// Test the rest
while(offset < audio_file_ref.size)
{
if(threaded)
{
// Wait until we are finished reading
int timeout = 1000;
while(!audio_cache.isReady(id))
{
std::this_thread::sleep_for(std::chrono::milliseconds(1));
if(--timeout == 0)
{
DGUNIT_ASSERT(false); // timeout
}
}
}
size = framesize;
samples = audio_cache.next(id, size);
DGUNIT_ASSERT_EQUAL(std::size_t(0), settings.number_of_underruns.load());
for(size_t i = 0; (i < size) && (offset < audio_file_ref.size); ++i)
{
if(audio_file_ref.data[offset] != samples[i])
{
printf("-----> offset: %d, size: %d, diff: %d,"
" i: %d, size: %d, block-diff: %d\n",
(int)offset, (int)audio_file_ref.size,
(int)(audio_file_ref.size - offset),
(int)i, (int)size, (int)(size - i));
}
DGUNIT_ASSERT_EQUAL(audio_file_ref.data[offset], samples[i]);
++offset;
}
}
audio_cache.close(id);
}
printf("done\n");
}
void singleChannelNonThreaded()
{
printf("\nsinglechannel_nonthreaded()\n");
auto filename = drumkit_creator.createSingleChannelWav("single_channel.wav");
// Conduct test
int channel = 0;
bool threaded = false;
int num_channels = 1;
testHelper(filename.c_str(), channel, threaded, FRAMESIZE, num_channels);
}
void singleChannelThreaded()
{
printf("\nsinglechannel_threaded()\n");
auto filename = drumkit_creator.createSingleChannelWav("single_channel.wav");
// Conduct test
int channel = 0;
bool threaded = true;
int num_channels = 1;
testHelper(filename.c_str(), channel, threaded, FRAMESIZE, num_channels);
}
void multiChannelNonThreaded()
{
printf("\nmultichannel_nonthreaded()\n");
auto filename = drumkit_creator.createMultiChannelWav("multi_channel.wav");
// Conduct test
int channel = 0;
bool threaded = false;
int num_channels = 13;
testHelper(filename.c_str(), channel, threaded, FRAMESIZE, num_channels);
++channel;
testHelper(filename.c_str(), channel, threaded, FRAMESIZE, num_channels);
}
void multiChannelThreaded()
{
printf("\nmultichannel_threaded()\n");
auto filename = drumkit_creator.createMultiChannelWav("multi_channel.wav");
// Conduct test
int channel = 0;
bool threaded = true;
int num_channels = 13;
testHelper(filename.c_str(), channel, threaded, FRAMESIZE, num_channels);
++channel;
testHelper(filename.c_str(), channel, threaded, FRAMESIZE, num_channels);
}
};
// Registers the fixture into the 'registry'
static AudioCacheTest test;
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