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#include "thread.h"
#include <hugin.hpp>
Thread::Thread()
{}
Thread::~Thread()
{}
void Thread::run()
{
DEBUG(thread, "Thread::run()\n");
#if DG_PLATFORM == DG_PLATFORM_WINDOWS
tid = CreateThread(NULL, 0, thread_run, this, 0, NULL);
#else
pthread_create(&tid, NULL, thread_run, this);
#endif
}
void Thread::wait_stop()
{
#if DG_PLATFORM == DG_PLATFORM_WINDOWS
WaitForSingleObject(tid, INFINITE);
#else
pthread_join(tid, NULL);
#endif
}
#if DG_PLATFORM == DG_PLATFORM_WINDOWS
DWORD WINAPI
#else
void*
#endif
Thread::thread_run(void *data)
{
DEBUG(thread, "Thread run\n");
Thread *t = (Thread*)data;
t->thread_main();
return 0;
}
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