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#pragma once
#include <cstddef>
#include <map>
#include <utility>
#include "inputfilter.h"
struct Settings;
class StaminaFilter
: public InputFilter
{
public:
StaminaFilter(Settings& settings);
bool filter(event_t& event, std::size_t pos) override;
private:
Settings& settings;
std::map<std::size_t, std::pair<float, std::size_t>> modifiers;
};
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