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#include "semaphore.h"
#include <hugin.hpp>
#ifdef WIN32
#include <windows.h>
#else
#include <../include/semaphore.h>
#endif
struct semaphore_private_t {
#ifdef WIN32
HANDLE semaphore;
#else
sem_t semaphore;
#endif
};
Semaphore::Semaphore(const char *name)
{
this->name = name;
DEBUG(semaphore, "Create [%s]\n", name);
prv = new struct semaphore_private_t();
#ifdef WIN32
prv->semaphore = CreateSemaphore(NULL,
0,
2147483647,
NULL);
#else
sem_init(&prv->semaphore, 0, 0);
#endif
}
Semaphore::~Semaphore()
{
DEBUG(semaphore, "Delete [%s]\n", name);
#ifdef WIN32
CloseHandle(prv->semaphore);
#else
sem_destroy(&prv->semaphore);
#endif
if(prv) delete prv;
}
void Semaphore::post()
{
DEBUG(semaphore, "Post [%s]\n", name);
#ifdef WIN32
ReleaseSemaphore(prv->semaphore, 1, NULL);
#else
sem_post(&prv->semaphore);
#endif
}
void Semaphore::wait()
{
DEBUG(semaphore, "Wait [%s]\n", name);
#ifdef WIN32
WaitForSingleObject(prv->semaphore, INFINITE);
#else
sem_wait(&prv->semaphore);
#endif
}
#ifdef TEST_SEMAPHORE
#include <test.h>
TEST_BEGIN;
TEST_TRUE(false, "No tests yet!");
TEST_END;
#endif
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