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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* sample.cc
*
* Mon Jul 21 10:23:20 CEST 2008
* Copyright 2008 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#include "sample.h"
#include <sndfile.h>
Sample::Sample(const std::string& name, double power, double position,
bool normalized)
: name{name}
, power{power}
, position{position}
, normalized(normalized)
, audiofiles{}
{
}
Sample::~Sample()
{
}
void Sample::addAudioFile(InstrumentChannel* c, AudioFile* a)
{
audiofiles[c] = a;
}
AudioFile* Sample::getAudioFile(const Channel& channel) const
{
/*
if(audiofiles.find(c) == audiofiles.end()) return nullptr;
return audiofiles[c];
*/
// todo: std::find_if ??
for (auto& pair: audiofiles)
{
if (pair.first->num == channel.num)
{
return pair.second;
}
}
return nullptr;
}
double Sample::getPower() const
{
return power;
}
double Sample::getPosition() const
{
return position;
}
bool Sample::getNormalized() const
{
return normalized;
}
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