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#pragma once
#include <random>
#include <vector>
class Random
{
public:
Random();
Random(unsigned int seed);
void setSeed(unsigned int seed);
int intInRange(int lower_bound, int upper_bound);
float floatInRange(float lower_bound, float upper_bound);
float normalDistribution(float mean, float stddev);
template <typename T>
T& choose(std::vector<T>& vec);
private:
std::minstd_rand0 generator;
float generateFloat();
};
template <typename T>
T& Random::choose(std::vector<T>& vec)
{
return vec[intInRange(0, vec.size() - 1)];
}
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