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#pragma once
#include <vector>
#include "sample.h"
#include "random.h"
class PowerList
{
public:
PowerList(Random& rand);
void add(Sample* s);
void finalise();
Sample* get(level_t velocity);
private:
struct PowerListItem
{
Sample* sample;
float power;
};
Random& rand;
std::vector<PowerListItem> samples;
float power_max;
float power_min;
Channel* getMasterChannel();
Sample* lastsample;
};
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