blob: 2cb0813e513251d36519c234986aaa16d6d469a8 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
|
#pragma once
#include <string>
#include <vector>
#include <memory>
#include <deque>
#include "rangemap.h"
#include "powerlist.h"
#include "sample_selection.h"
#include "sample.h"
#include "versionstr.h"
#include "random.h"
#include "settings.h"
struct Choke
{
std::size_t instrument_id;
double choketime;
};
class Instrument
{
public:
Instrument(Settings& settings, Random& rand);
~Instrument();
const Sample* sample(level_t level, size_t pos);
std::size_t getID() const;
const std::string& getName() const;
const std::string& getDescription() const;
const std::string& getGroup() const;
void setGroup(const std::string& group);
std::vector<std::unique_ptr<AudioFile>> audiofiles;
bool isValid() const;
std::size_t getNumberOfFiles() const;
float getMaxPower() const;
float getMinPower() const;
const std::vector<Choke>& getChokes();
private:
friend class DOMLoaderTest;
friend class DOMLoader;
void* magic;
std::size_t id;
std::string _group;
std::string _name;
std::string _description;
VersionStr version;
RangeMap<level_t, const Sample*> samples;
void addSample(level_t a, level_t b, const Sample* s);
void finalise();
std::vector<Sample*> samplelist;
std::deque<InstrumentChannel> instrument_channels;
size_t lastpos;
float mod;
Settings& settings;
Random& rand;
PowerList powerlist;
std::vector<Choke> chokes;
SampleSelection sample_selection;
};
using Instruments = std::vector<std::unique_ptr<Instrument>>;
|