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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* drumgizmo.h
*
* Thu Sep 16 10:24:40 CEST 2010
* Copyright 2010 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#ifndef __DRUMGIZMO_DRUMGIZMO_H__
#define __DRUMGIZMO_DRUMGIZMO_H__
#include <string>
#include <list>
#include "audiooutputengine.h"
#include "audioinputengine.h"
#include "events.h"
#include "audiofile.h"
#include "drumkit.h"
#include "drumkitloader.h"
#include "mutex.h"
#include "message.h"
#define MAX_NUM_CHANNELS 512
class DrumGizmo {
public:
DrumGizmo(AudioOutputEngine *outputengine,
AudioInputEngine *inputengine);
~DrumGizmo();
bool loadkit(std::string kitfile);
std::string drumkitfile();
bool init(bool preload = true);
void run();
bool run(size_t pos, sample_t *samples, size_t nsamples);
void stop();
void getSamples(int ch, int pos, sample_t *s, size_t sz);
bool isRunning() { return is_running; }
std::string configString();
bool setConfigString(std::string cfg);
std::string midimapfile;
std::string kitfile;
/*
* Send a message to the engine. The engine takes over the memory.
*/
void sendMessage(Message *msg);
/*
* Receive message from the engine. The caller takes over the memory.
*/
Message *receiveMessage();
private:
Mutex message_mutex;
std::list<Message *> message_queue;
DrumKitLoader loader;
Mutex mutex;
bool is_running;
AudioOutputEngine *oe;
AudioInputEngine *ie;
std::list< Event* > activeevents[MAX_NUM_CHANNELS];
std::map<std::string, AudioFile *> audiofiles;
#ifdef TEST_DRUMGIZMO
public:
#endif
DrumKit kit;
};
#endif/*__DRUMGIZMO_DRUMGIZMO_H__*/
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