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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* audioinputenginemidi.h
*
* Mon Apr 1 20:13:24 CEST 2013
* Copyright 2013 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#pragma once
#include <string>
#include "audioinputengine.h"
#include "midimapper.h"
#include "instrument.h"
#include "configfile.h"
class AudioInputEngineMidi
: public AudioInputEngine
{
public:
AudioInputEngineMidi();
virtual ~AudioInputEngineMidi() = default;
virtual bool init(const Instruments &instruments) = 0;
virtual void setParm(const std::string& parm, const std::string& value) = 0;
virtual bool start() = 0;
virtual void stop() = 0;
virtual void pre() = 0;
virtual void run(size_t pos, size_t len, std::vector<event_t>& events) = 0;
virtual void post() = 0;
bool loadMidiMap(const std::string& file, const Instruments& i);
std::string getMidimapFile() const;
bool isValid() const;
protected:
MidiMapper mmap;
private:
std::string midimap;
bool is_valid;
ConfigFile refs;
};
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