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#ifndef __DRUMGIZMO_AUDIOINPUTENGINEMIDI_H__
#define __DRUMGIZMO_AUDIOINPUTENGINEMIDI_H__
#include "audioinputengine.h"
#include <string>
#include "midimapper.h"
#include "instrument.h"
#include "configfile.h"
class AudioInputEngineMidi : public AudioInputEngine {
public:
AudioInputEngineMidi();
virtual ~AudioInputEngineMidi() {}
bool isMidiEngine() { return true; }
virtual bool init(Instruments &instruments) = 0;
virtual void setParm(std::string parm, std::string value) = 0;
virtual bool start() = 0;
virtual void stop() = 0;
virtual void pre() = 0;
virtual event_t *run(size_t pos, size_t len, size_t *nevents) = 0;
virtual void post() = 0;
bool loadMidiMap(std::string file, Instruments &i);
std::string midimapFile();
bool isValid();
protected:
MidiMapper mmap;
std::string file;
bool is_valid;
ConfigFile refs;
};
#endif
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