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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* audioinputenginemidi.cc
*
* Mon Apr 1 20:13:25 CEST 2013
* Copyright 2013 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#include "audioinputenginemidi.h"
void InputLV2::loadMidiMap(std::string f)
{
if(f == "") return;
MidiMapParser p(f);
if(p.parse()) {/*return false;*/}
mmap.midimap = p.midimap;
for(size_t i = 0; i < instruments->size(); i++) {
mmap.instrmap[(*instruments)[i]->name()] = i;
}
}
#ifdef TEST_AUDIOINPUTENGINEMIDI
//Additional dependency files
//deps:
//Required cflags (autoconf vars may be used)
//cflags:
//Required link options (autoconf vars may be used)
//libs:
#include "test.h"
TEST_BEGIN;
// TODO: Put some testcode here (see test.h for usable macros).
TEST_END;
#endif/*TEST_AUDIOINPUTENGINEMIDI*/
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