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#pragma once
#include <string>
#include <vector>
#include <event.h>
#include "instrument.h"
class AudioInputEngine
{
public:
virtual ~AudioInputEngine() = default;
virtual bool init(const Instruments& instruments) = 0;
virtual void setParm(const std::string& parm, const std::string& value) = 0;
virtual bool start() = 0;
virtual void stop() = 0;
virtual void pre() = 0;
virtual void run(size_t pos, size_t len, std::vector<event_t>& events) = 0;
virtual void post() = 0;
virtual void setSampleRate(double sample_rate) {}
virtual bool isFreewheeling() const = 0;
};
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