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#pragma once
#include <string>
#include <map>
#include <vector>
#include <sndfile.h>
#include "mutex.h"
#include "audio.h"
#define ALL_SAMPLES -1
class AudioFile {
public:
AudioFile(const std::string& filename, int filechannel);
~AudioFile();
void load(int num_samples = ALL_SAMPLES);
void unload();
bool isLoaded() const;
volatile size_t size{0};
volatile size_t preloadedsize{0};
sample_t *data{nullptr};
std::string filename;
bool isValid() const;
Mutex mutex;
int filechannel;
private:
void *magic;
volatile bool is_loaded;
};
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