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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* audiocacheeventhandler.cc
*
* Sun Jan 3 19:57:55 CET 2016
* Copyright 2016 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#include "audiocacheeventhandler.h"
#include <cassert>
#include <hugin.hpp>
#include "audiocachefile.h"
#include "audiocache.h"
#include "audiocacheidmanager.h"
enum class EventType {
LoadNext,
Close,
};
class CacheEvent {
public:
EventType event_type;
// For close event:
cacheid_t id;
// For load next event:
size_t pos;
AudioCacheFile* afile;
CacheChannels channels;
};
AudioCacheEventHandler::AudioCacheEventHandler(AudioCacheIDManager& id_manager)
: id_manager(id_manager)
{
}
AudioCacheEventHandler::~AudioCacheEventHandler()
{
// Close all ids already enqueued to be closed.
clearEvents();
auto active_ids = id_manager.getActiveIDs();
for(auto id : active_ids)
{
handleCloseCache(id);
}
}
void AudioCacheEventHandler::start()
{
if(running)
{
return;
}
running = true;
run();
sem_run.wait();
}
void AudioCacheEventHandler::stop()
{
if(!running)
{
return;
}
running = false;
sem.post();
wait_stop();
}
void AudioCacheEventHandler::setThreaded(bool threaded)
{
this->threaded.store(threaded);
}
bool AudioCacheEventHandler::isThreaded() const
{
return threaded.load();
}
void AudioCacheEventHandler::lock()
{
mutex.lock();
}
void AudioCacheEventHandler::unlock()
{
mutex.unlock();
}
void AudioCacheEventHandler::pushLoadNextEvent(AudioCacheFile* afile,
size_t channel_index,
size_t pos, sample_t* buffer,
volatile bool* ready)
{
CacheEvent cache_event;
cache_event.event_type = EventType::LoadNext;
cache_event.pos = pos;
cache_event.afile = afile;
CacheChannel c{};
c.channel_index = channel_index;
c.samples = buffer;
*ready = false;
c.ready = ready;
cache_event.channels.insert(cache_event.channels.end(), c);
pushEvent(cache_event);
}
void AudioCacheEventHandler::pushCloseEvent(cacheid_t id)
{
CacheEvent cache_event;
cache_event.event_type = EventType::Close;
cache_event.id = id;
pushEvent(cache_event);
}
void AudioCacheEventHandler::setChunkSize(size_t chunksize)
{
DEBUG(cache, "%s\n", __PRETTY_FUNCTION__);
// We should already locked when this method is called.
//assert(!mutex.try_lock());
if(this->chunksize == chunksize)
{
return;
}
DEBUG(cache, "setChunkSize 1\n");
// Remove all events from event queue.
clearEvents();
DEBUG(cache, "setChunkSize 2\n");
// Skip all active cacheids and make their buffers point at nodata.
id_manager.disableActive();
DEBUG(cache, "setChunkSize 3\n");
this->chunksize = chunksize;
}
size_t AudioCacheEventHandler::getChunkSize() const
{
return chunksize;
}
AudioCacheFile& AudioCacheEventHandler::openFile(const std::string& filename)
{
const std::lock_guard<std::mutex> lock(mutex);
return files.getFile(filename);
}
void AudioCacheEventHandler::clearEvents()
{
// Iterate all events ignoring load events and handling close events.
for(auto& event : eventqueue)
{
if(event.event_type == EventType::Close)
{
handleCloseCache(event.id); // This method does not lock.
}
}
eventqueue.clear();
}
void AudioCacheEventHandler::handleLoadNextEvent(CacheEvent& cache_event)
{
assert(cache_event.afile); // Assert that we have an audio file
cache_event.afile->readChunk(cache_event.channels, cache_event.pos,
chunksize);
}
void AudioCacheEventHandler::handleCloseEvent(CacheEvent& cache_event)
{
const std::lock_guard<std::mutex> lock(mutex);
handleCloseCache(cache_event.id);
}
void AudioCacheEventHandler::handleCloseCache(cacheid_t id)
{
auto& cache = id_manager.getCache(id);
// Only close the file if we have also opened it.
if(cache.afile)
{
files.releaseFile(cache.afile->getFilename());
}
delete[] cache.front;
delete[] cache.back;
id_manager.releaseID(id);
}
void AudioCacheEventHandler::handleEvent(CacheEvent& cache_event)
{
switch(cache_event.event_type)
{
case EventType::LoadNext:
handleLoadNextEvent(cache_event);
break;
case EventType::Close:
handleCloseEvent(cache_event);
break;
}
}
void AudioCacheEventHandler::thread_main()
{
sem_run.post(); // Signal that the thread has been started
while(running)
{
sem.wait();
mutex.lock();
if(eventqueue.empty())
{
mutex.unlock();
continue;
}
CacheEvent cache_event = eventqueue.front();
eventqueue.pop_front();
mutex.unlock();
handleEvent(cache_event);
}
}
void AudioCacheEventHandler::pushEvent(CacheEvent& cache_event)
{
if(!threaded.load())
{
handleEvent(cache_event);
return;
}
{
const std::lock_guard<std::mutex> lock(mutex);
bool found = false;
if(cache_event.event_type == EventType::LoadNext)
{
for(auto& queued_event : eventqueue)
{
if(queued_event.event_type == EventType::LoadNext)
{
assert(cache_event.afile); // Assert that we have an audio file
assert(queued_event.afile); // Assert that we have an audio file
if((cache_event.afile->getFilename() ==
queued_event.afile->getFilename()) &&
(cache_event.pos == queued_event.pos))
{
// Append channel and buffer to the existing event.
queued_event.channels.insert(queued_event.channels.end(),
cache_event.channels.begin(),
cache_event.channels.end());
found = true;
break;
}
}
}
}
if(!found)
{
// The event was not already on the list, create a new one.
eventqueue.push_back(cache_event);
}
}
sem.post();
}
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