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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* audio.h
*
* Thu Sep 16 20:15:45 CEST 2010
* Copyright 2010 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#ifndef __DRUMGIZMO_AUDIO_H__
#define __DRUMGIZMO_AUDIO_H__
typedef unsigned int channels_t;
typedef unsigned int channel_t;
#define ALL_CHANNELS ((channel_t)0xffffffff)
#define NO_CHANNEL ((channel_t)0xfffffffe)
typedef float sample_t;
typedef float level_t;
#endif/*__DRUMGIZMO_AUDIO_H__*/
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