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#include "window.h"
#include <hugin.hpp>
#include "painter.h"
#ifndef PUGL
#ifdef X11
#include "nativewindow_x11.h"
#endif
#ifdef WIN32
#include "nativewindow_win32.h"
#endif
#else
#include "nativewindow_pugl.h"
#endif
namespace GUI {
Window::Window(void* native_window)
: Widget(nullptr)
, wpixbuf(100, 100)
{
_width = wpixbuf.width;
_height = wpixbuf.height;
#ifndef PUGL
#ifdef X11
native = new NativeWindowX11(native_window, *this);
#endif
#ifdef WIN32
native = new NativeWindowWin32(native_window, *this);
#endif
#else
native = new NativeWindowPugl(native_window, *this);
#endif
eventhandler = new EventHandler(*native, *this);
}
Window::~Window()
{
delete native;
delete eventhandler;
}
void Window::setFixedSize(int w, int h)
{
native->setFixedSize(w, h);
resize(w,h);
}
void Window::setCaption(const std::string& caption)
{
native->setCaption(caption);
}
void Window::resize(int width, int height)
{
if((width < 1) || (height < 1))
{
return;
}
resized(width, height);
Widget::resize(width, height);
native->resize(width, height);
}
void Window::move(size_t x, size_t y)
{
native->move(x, y);
Widget::move(x, y);
}
size_t Window::windowX()
{
return 0;
}
size_t Window::windowY()
{
return 0;
}
void Window::show()
{
repaintChildren(nullptr);
native->show();
}
void Window::hide()
{
native->hide();
}
Window* Window::window()
{
return this;
}
EventHandler* Window::eventHandler()
{
return eventhandler;
}
Widget* Window::keyboardFocus()
{
return _keyboardFocus;
}
void Window::setKeyboardFocus(Widget* widget)
{
auto oldFocusWidget = _keyboardFocus;
_keyboardFocus = widget;
if(oldFocusWidget)
{
oldFocusWidget->repaintEvent(nullptr);
}
if(_keyboardFocus)
{
_keyboardFocus->repaintEvent(nullptr);
}
}
Widget* Window::buttonDownFocus()
{
return _buttonDownFocus;
}
void Window::setButtonDownFocus(Widget* widget)
{
_buttonDownFocus = widget;
native->grabMouse(widget != nullptr);
}
Widget* Window::mouseFocus()
{
return _mouseFocus;
}
void Window::setMouseFocus(Widget* widget)
{
_mouseFocus = widget;
}
void Window::redraw()
{
native->redraw();
}
void Window::resized(size_t width, size_t height)
{
if((_width == width) && (_height == height))
{
return;
}
_width = width;
_height = height;
wpixbuf.realloc(width, height);
updateBuffer();
pixbuf.realloc(width, height);
repaintEvent(nullptr);
sizeChangeNotifier(width, height);
}
void Window::updateBuffer()
{
for(auto pixelBuffer : getPixelBuffers())
{
size_t updateWidth = pixelBuffer->width;
size_t updateHeight = pixelBuffer->height;
if((wpixbuf.width < pixelBuffer->x) || (wpixbuf.height < pixelBuffer->y))
{
continue;
}
if(updateWidth > (wpixbuf.width - pixelBuffer->x))
{
updateWidth = (wpixbuf.width - pixelBuffer->x);
}
if(updateHeight > (wpixbuf.height - pixelBuffer->y))
{
updateHeight = (wpixbuf.height - pixelBuffer->y);
}
unsigned char r,g,b,a;
for(size_t y = 0; y < updateHeight; y++)
{
for(size_t x = 0; x < updateWidth; x++)
{
pixelBuffer->pixel(x, y, &r, &g, &b, &a);
wpixbuf.setPixel(x + pixelBuffer->x, y + pixelBuffer->y, r, g, b, a);
}
}
}
native->handleBuffer();
}
void Window::beginPaint()
{
++refcount;
if(refcount > maxRefcount)
{
maxRefcount = refcount;
}
}
void Window::endPaint()
{
if(refcount)
{
--refcount;
}
if(!refcount)
{
if(maxRefcount > 1)
{
updateBuffer();
redraw();
}
maxRefcount = 0;
}
}
}
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