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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* tabwidget.h
*
* Thu Nov 24 17:46:22 CET 2016
* Copyright 2016 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#pragma once
#include "widget.h"
#include "tabbutton.h"
#include "stackedwidget.h"
#include "texture.h"
namespace GUI
{
class TabWidget
: public Widget
{
public:
TabWidget(Widget *parent);
//! Add new tab to the tab widget.
//! \param title The title to display on the tab button.
//! \param widget The widget to show in the tab.
void addTab(const std::string& title, Widget* widget);
std::size_t getBarHeight() const;
void setTabWidth(std::size_t width);
std::size_t getTabWidth() const;
private:
//! Callback for Widget::sizeChangeNotifier
void sizeChanged(int width, int height);
private:
//! Switch to the next tab if delta is > 0 or previous tab if delta is <= 0.
void rotateTab(float delta);
void switchTab(Widget* tabWidget);
void setActiveButtons(Widget* current_widget);
std::list<TabButton> buttons;
StackedWidget stack;
TexturedBox topbar{getImageCache(), ":resources/topbar.png",
0, 0, // atlas offset (x, y)
1, 1, 1, // dx1, dx2, dx3
17, 1, 1}; // dy1, dy2, dy3
Texture toplogo{getImageCache(), ":resources/toplogo.png",
0, 0, // atlas offset (x, y)
95, 17}; // width, height
std::size_t tab_width{64};
};
} // GUI::
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