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#pragma once
#include <limits>
#include "widget.h"
#include "texture.h"
#include "notifier.h"
namespace GUI {
class ScrollBar : public Widget {
friend class ListBoxBasic;
public:
ScrollBar(Widget *parent);
void setRange(int range);
int range();
void setMaximum(int max);
int maximum();
void addValue(int delta);
void setValue(int value);
int value();
Notifier<int> valueChangeNotifier;
protected:
bool catchMouse() override { return true; }
void scrollEvent(ScrollEvent* scrollEvent) override;
void repaintEvent(RepaintEvent* repaintEvent) override;
void buttonEvent(ButtonEvent* buttonEvent) override;
void mouseMoveEvent(MouseMoveEvent* mouseMoveEvent) override;
private:
int maxValue{100};
int currentValue{0};
int rangeValue{10};
int yOffset{0};
int valueOffset{0};
bool dragging{false};
Texture bg_img{getImageCache(), ":resources/widget.png", 7, 7, 1, 63};
};
}
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