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#pragma once
#include "widget.h"
#include "guievent.h"
#include "painter.h"
#include "texturedbox.h"
namespace GUI
{
enum class ProgressBarState
{
Red,
Green,
Blue,
Off
};
class ProgressBar
: public Widget
{
public:
ProgressBar(Widget* parent);
virtual ~ProgressBar();
void setTotal(std::size_t total);
void setValue(std::size_t value);
void setState(ProgressBarState state);
protected:
virtual void repaintEvent(RepaintEvent* repaintEvent) override;
private:
ProgressBarState state{ProgressBarState::Blue};
TexturedBox bar_bg{getImageCache(), ":resources/progress.png",
0, 0,
6, 1, 6,
11, 0, 0};
TexturedBox bar_red{getImageCache(), ":resources/progress.png",
13, 0,
2, 1, 2,
11, 0, 0};
TexturedBox bar_green{getImageCache(), ":resources/progress.png",
18, 0,
2, 1, 2,
11, 0, 0};
TexturedBox bar_blue{getImageCache(), ":resources/progress.png",
23, 0,
2, 1, 2,
11, 0, 0};
std::size_t total{0};
std::size_t value{0};
};
}
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