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#pragma once
#include "window.h"
#include "eventhandler.h"
#include "label.h"
#include "lineedit.h"
#include "checkbox.h"
#include "button.h"
#include "knob.h"
#include "progressbar.h"
#include "pluginconfig.h"
#include "filebrowser.h"
#include "thread.h"
#include "semaphore.h"
#include "messagereceiver.h"
#include "notifier.h"
namespace GUI {
class PluginGUI : public Thread, public MessageReceiver, public Listener {
public:
PluginGUI();
virtual ~PluginGUI();
void thread_main();
void stopThread();
void init();
void deinit();
void show();
void hide();
void processEvents();
void setWindowClosedCallback(void (*handler)(void *), void *ptr);
void handleMessage(Message *msg);
Window *window;
EventHandler *eventhandler;
FileBrowser *filebrowser;
Label *lbl;
LineEdit *lineedit;
ProgressBar *progress;
Label *lbl2;
LineEdit *lineedit2;
ProgressBar *progress2;
Config *config;
void (*windowClosedHandler)(void *);
void *windowClosedPtr;
void (*changeMidimapHandler)(void *, const char *);
void *changeMidimapPtr;
private:
void attackValueChanged(float value);
void falloffValueChanged(float value);
void velocityCheckClick(bool checked);
CheckBox *velocityCheck;
Knob *attackKnob;
Knob *falloffKnob;
volatile bool running;
volatile bool closing;
volatile bool initialised;
Semaphore sem;
};
}
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