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#pragma once
#include "nativewindow.h"
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
typedef HWND WNDID;
namespace GUI {
class Window;
class Event;
class NativeWindowWin32 : public NativeWindow {
public:
NativeWindowWin32(Window& window);
~NativeWindowWin32();
void setFixedSize(int width, int height) override;
void resize(int width, int height) override;
void move(int x, int y) override;
void show() override;
void setCaption(const std::string &caption) override;
void hide() override;
void handleBuffer() override;
void redraw() override;
void grabMouse(bool grab) override;
bool hasEvent() override;
Event* getNextEvent() override;
Event* peekNextEvent() override;
private:
static LRESULT CALLBACK dialogProc(HWND hwnd, UINT msg, WPARAM wp, LPARAM lp);
Window& window;
WNDID m_hwnd = 0;
char* m_className = nullptr;
Event* event = nullptr;
};
}
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