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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* mainwindow.cc
*
* Sat Nov 26 14:27:29 CET 2016
* Copyright 2016 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#include "mainwindow.h"
#include <string>
#include <config.h>
#include <translation.h>
#include <dggui/painter.h>
namespace GUI
{
MainWindow::MainWindow(Settings& settings, void* native_window)
: dggui::Window(native_window)
, settings_notifier(settings)
, main_tab(this, settings, settings_notifier, config)
, drumkit_tab(this, settings, settings_notifier)
{
config.load();
CONNECT(this, sizeChangeNotifier, this, &MainWindow::sizeChanged);
CONNECT(eventHandler(), closeNotifier, this, &MainWindow::closeEventHandler);
setCaption(std::string(_("DrumGizmo v")) + VERSION);
tabs.setTabWidth(100);
tabs.move(16, 0); // x-offset to make room for the left side bar.
tabs.addTab(_("Main"), &main_tab);
drumkit_tab_id = tabs.addTab(_("Drumkit"), &drumkit_tab);
changeDrumkitTabVisibility(false); // Hide while no kit is loaded
tabs.addTab(_("About"), &about_tab);
CONNECT(&drumkit_tab, imageChangeNotifier,
this, &MainWindow::changeDrumkitTabVisibility);
}
MainWindow::~MainWindow()
{
config.save();
}
bool MainWindow::processEvents()
{
settings_notifier.evaluate();
eventHandler()->processEvents();
if(closing)
{
closeNotifier();
closing = false;
return false;
}
return true;
}
void MainWindow::repaintEvent(dggui::RepaintEvent* repaintEvent)
{
if(!visible())
{
return;
}
dggui::Painter painter(*this);
auto bar_height = tabs.getBarHeight();
// Grey background
painter.drawImageStretched(0, 0, back, width(), height());
// Topbar above the sidebars
topbar.setSize(16, bar_height);
painter.drawImage(0, 0, topbar);
painter.drawImage(width() - 16, 0, topbar);
// Sidebars
sidebar.setSize(16, height() - bar_height + 1);
painter.drawImage(0, bar_height-1, sidebar);
painter.drawImage(width() - 16, bar_height-1, sidebar);
}
void MainWindow::sizeChanged(std::size_t width, std::size_t height)
{
tabs.resize(std::max((int)width - 2 * 16, 0), height);
}
void MainWindow::changeDrumkitTabVisibility(bool visible)
{
// TODO: Check if the currently active tab is the drumkit tab and switch to
// the main tab if it is.
// TODO: Add disabled state to the TabButtons and make it disabled instead of
// hidden here.
tabs.setVisible(drumkit_tab_id, visible);
}
void MainWindow::closeEventHandler()
{
closing = true;
}
} // GUI::
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