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#include "mainwindow.h"
#include <config.h>
#include "painter.h"
#include <string>
namespace GUI
{
MainWindow::MainWindow(Settings& settings, void* native_window)
: Window(native_window)
, settings_notifier(settings)
, main_tab(this, settings, settings_notifier, config)
{
config.load();
CONNECT(this, sizeChangeNotifier, this, &MainWindow::sizeChanged);
CONNECT(eventHandler(), closeNotifier, this, &MainWindow::closeEventHandler);
setCaption("DrumGizmo v" VERSION);
tabs.move(16, 0);
tabs.addTab("Main", &main_tab);
tabs.addTab("About", &about_tab);
}
MainWindow::~MainWindow()
{
config.save();
}
bool MainWindow::processEvents()
{
settings_notifier.evaluate();
eventHandler()->processEvents();
if(closing)
{
closeNotifier();
closing = false;
return false;
}
return true;
}
void MainWindow::repaintEvent(RepaintEvent* repaintEvent)
{
if(!visible())
{
return;
}
Painter painter(*this);
auto bar_height = tabs.getBarHeight();
painter.drawImageStretched(0, 0, back, width(), height());
topbar.setSize(16, bar_height);
painter.drawImage(0, 0, topbar);
painter.drawImage(width() - 16, 0, topbar);
sidebar.setSize(16, height() - bar_height + 1);
painter.drawImage(0, bar_height-1, sidebar);
painter.drawImage(width() - 16, bar_height-1, sidebar);
}
void MainWindow::sizeChanged(std::size_t width, std::size_t height)
{
tabs.resize(std::max((int)width - 2 * 16, 0), height);
}
void MainWindow::closeEventHandler()
{
closing = true;
}
}
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