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#include "mainwindow.h"
#include <config.h>
#include "painter.h"
namespace GUI
{
MainWindow::MainWindow(Settings& settings, void* native_window)
: Window(native_window)
, settings(settings)
{
CONNECT(this, sizeChangeNotifier, this, &MainWindow::sizeChanged);
CONNECT(eventHandler(), closeNotifier, this, &MainWindow::closeEventHandler);
tabs.move(16, 0);
setCaption("DrumGizmo v" VERSION);
}
bool MainWindow::processEvents()
{
settings_notifier.evaluate();
eventHandler()->processEvents();
if(closing)
{
closeNotifier();
closing = false;
return false;
}
return true;
}
void MainWindow::repaintEvent(RepaintEvent* repaintEvent)
{
if(!visible())
{
return;
}
Painter painter(*this);
painter.drawImageStretched(0, 0, back, width(), height());
painter.drawImage(width() - logo.width() - 16,
height() - logo.height(), logo);
sidebar.setSize(16, height());
painter.drawImage(0, 0, sidebar);
painter.drawImage(width() - 16, 0, sidebar);
}
void MainWindow::sizeChanged(std::size_t width, std::size_t height)
{
tabs.resize(width - 2 * 16, height);
}
void MainWindow::closeEventHandler()
{
closing = true;
}
}
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