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#pragma once
#include "widget.h"
#include "layout.h"
#include "frame.h"
#include "drumkitframecontent.h"
#include "statusframecontent.h"
#include "humanizerframecontent.h"
#include "diskstreamingframecontent.h"
#include "bleedcontrolframecontent.h"
#include "resamplingframecontent.h"
#include "timingframecontent.h"
#include "sampleselectionframecontent.h"
#include "visualizerframecontent.h"
struct Settings;
class SettingsNotifier;
class Config;
namespace GUI
{
class MainTab
: public Widget
{
public:
MainTab(Widget* parent,
Settings& settings,
SettingsNotifier& settings_notifier,
Config& config);
void resize(std::size_t width, std::size_t height) override;
private:
void humanizerOnChange(bool on);
void bleedcontrolOnChange(bool on);
void resamplingOnChange(bool on);
void timingOnChange(bool on);
Image logo{":resources/logo.png"};
GridLayout layout{this, 2, 49};
FrameWidget drumkit_frame{this, false};
FrameWidget status_frame{this, false};
FrameWidget diskstreaming_frame{this, false};
FrameWidget bleedcontrol_frame{this, true};
FrameWidget resampling_frame{this, true};
FrameWidget humanizer_frame{this, true, true};
FrameWidget timing_frame{this, true, true};
FrameWidget sampleselection_frame{this, false, true};
FrameWidget visualizer_frame{this, false, true};
DrumkitframeContent drumkitframe_content;
StatusframeContent statusframe_content;
HumanizerframeContent humanizerframe_content;
DiskstreamingframeContent diskstreamingframe_content;
BleedcontrolframeContent bleedcontrolframe_content;
ResamplingframeContent resamplingframe_content;
TimingframeContent timingframe_content;
SampleselectionframeContent sampleselectionframe_content;
VisualizerframeContent visualizerframe_content;
void add(std::string const& title, FrameWidget& frame, Widget& content,
std::size_t height, int column);
Settings& settings;
SettingsNotifier& settings_notifier;
};
}
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