blob: deb4a6700b54f24cf35246301e37028ffcd6ab34 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
|
#ifndef __DRUMGIZMO_LISTBOXBASIC_H__
#define __DRUMGIZMO_LISTBOXBASIC_H__
#include <string.h>
#include <vector>
#include "widget.h"
#include "font.h"
#include "painter.h"
#include "scrollbar.h"
namespace GUI {
class ListBoxBasic : public Widget {
public:
class Item {
public:
std::string name;
std::string value;
};
ListBoxBasic(Widget *parent);
~ListBoxBasic();
bool isFocusable() { return true; }
void addItem(std::string name, std::string value);
void addItems(std::vector<Item> &items);
void clear();
bool selectItem(int index);
std::string selectedName();
std::string selectedValue();
void clearSelectedValue();
void registerSelectHandler(void (*handler)(void *), void *ptr);
void registerClickHandler(void (*handler)(void *), void *ptr);
void registerValueChangeHandler(void (*handler)(void *), void *ptr);
virtual void repaintEvent(RepaintEvent *e);
virtual void buttonEvent(ButtonEvent *e);
virtual void scrollEvent(ScrollEvent *e);
virtual void keyEvent(KeyEvent *e);
virtual void resize(int w, int h);
private:
ScrollBar scroll;
Image bg_img;
void setSelection(int index);
std::vector<Item> items;
int selected;
int marked;
GUI::Font font;
int padding;
int btn_size;
void (*sel_handler)(void *);
void *sel_ptr;
void (*clk_handler)(void *);
void *clk_ptr;
void (*valch_handler)(void *);
void *valch_ptr;
};
};
#endif
|