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#include "label.h"
#include "painter.h"
GUI::Label::Label(GUI::Widget *parent) : GUI::Widget(parent)
{
}
void GUI::Label::setText(std::string text)
{
_text = text;
repaintEvent(NULL);
}
void GUI::Label::repaintEvent(GUI::RepaintEvent *e)
{
Painter p(this);
p.clear();
p.setColour(Colour(1));
Font font(":fontemboss.png");
p.drawText(10, (height() + font.textHeight()) / 2, font, _text, true);
}
#ifdef TEST_LABEL
#include "test.h"
TEST_BEGIN;
TEST_END;
#endif
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