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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* gui.cc
*
* Mon Oct 3 13:40:49 CEST 2011
* Copyright 2011 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#include "gui.h"
#include <stdio.h>
#include "globalcontext.h"
#include "button.h"
#include "lineedit.h"
GUI::GUI()
{
gctx = new GlobalContext();
eventhandler = new EventHandler(gctx);
window = new _Window(gctx);
window->setSize(450, 40);
LineEdit *l = new LineEdit(gctx, window);
l->setText("");
l->move(10, 10);
l->setSize(210, 20);
Button *b1 = new Button(gctx, window);
b1->setText("OK");
b1->move(230, 10);
b1->setSize(100, 20);
Button *b2 = new Button(gctx, window);
b2->setText("Cancel");
b2->move(340, 10);
b2->setSize(100, 20);
}
GUI::~GUI()
{
delete window;
delete eventhandler;
delete gctx;
}
void GUI::show()
{
window->show();
}
void GUI::hide()
{
window->hide();
}
void GUI::processEvents()
{
while(eventhandler->hasEvent()) {
Event *event = eventhandler->getNextEvent();
if(event == NULL) continue;
Widget *widget = gctx->widgets[event->window_id];
switch(event->type()) {
case Event::Repaint:
widget->repaint((RepaintEvent*)event);
break;
case Event::MouseMove:
widget->mouseMove((MouseMoveEvent*)event);
break;
case Event::Button:
widget->button((ButtonEvent*)event);
break;
case Event::Key:
//widget->key((KeyEvent*)event);
if(gctx->keyboardFocus) gctx->keyboardFocus->key((KeyEvent*)event);
break;
}
delete event;
}
}
#ifdef STANDALONE
int main()
{
GUI gui;
gui.show();
while(true) {
gui.processEvents();
usleep(1000);
}
return 0;
}
#endif/*STANDALONE*/
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