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#pragma once
#include <string.h>
#include <vector>
#include "widget.h"
#include "font.h"
#include "listboxthin.h"
#include "painter.h"
namespace GUI {
class ComboBox : public Widget {
public:
ComboBox(Widget* parent);
~ComboBox();
void addItem(std::string name, std::string value);
void clear();
bool selectItem(int index);
std::string selectedName();
std::string selectedValue();
bool isFocusable() override { return true; }
virtual void repaintEvent(RepaintEvent* repaintEvent) override;
virtual void buttonEvent(ButtonEvent* buttonEvent) override;
virtual void scrollEvent(ScrollEvent* scrollEvent) override;
virtual void keyEvent(KeyEvent* keyEvent) override;
Notifier<std::string, std::string> valueChangedNotifier;
private:
Painter::Box box;
void listboxSelectHandler();
Font font;
ListBoxThin listbox;
};
}
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