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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* checkbox.h
*
* Sat Nov 26 15:07:44 CET 2011
* Copyright 2011 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#pragma once
#include <notifier.h>
#include "widget.h"
#include "image.h"
namespace GUI {
class CheckBox : public Widget {
public:
CheckBox(Widget *parent);
void setText(std::string text);
// From Widget:
bool isFocusable() override { return true; }
bool catchMouse() override { return true; }
bool checked();
void setChecked(bool checked);
Notifier<bool> stateChangedNotifier;
protected:
// From Widget:
virtual void repaintEvent(RepaintEvent* repaintEvent) override;
virtual void buttonEvent(ButtonEvent* buttonEvent) override;
virtual void keyEvent(KeyEvent* keyEvent) override;
virtual void mouseLeaveEvent() override;
virtual void mouseEnterEvent() override;
private:
void internalSetChecked(bool checked);
Image bg_on;
Image bg_off;
Image knob;
bool state;
bool middle;
bool buttonDown = false;
bool inCheckbox = false;
std::string _text;
};
} // GUI::
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