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#pragma once
#include "button_base.h"
#include "font.h"
#include "texturedbox.h"
namespace GUI {
class Button
: public ButtonBase {
public:
Button(Widget* parent);
virtual ~Button();
protected:
virtual void repaintEvent(RepaintEvent* e) override;
private:
TexturedBox box_up{getImageCache(), ":pushbutton.png",
0, 0,
11, 1, 11,
10, 72, 12};
TexturedBox box_down{getImageCache(), ":pushbutton.png",
23, 0,
11, 1, 11,
10, 72, 12};
Font font{":fontemboss.png"};
};
}
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