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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* button.h
*
* Sun Oct 9 13:01:56 CEST 2011
* Copyright 2011 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#ifndef __DRUMGIZMO_BUTTON_H__
#define __DRUMGIZMO_BUTTON_H__
#include <string>
#include "widget.h"
#include "painter.h"
namespace GUI {
class Button : public Widget {
public:
Button(Widget *parent);
bool isFocusable() { return true; }
bool catchMouse() { return true; }
void setText(std::string text);
void registerClickHandler(void (*handler)(void *), void *ptr);
//protected:
virtual void clicked() {}
virtual void repaintEvent(RepaintEvent *e);
virtual void buttonEvent(ButtonEvent *e);
virtual void mouseLeaveEvent();
virtual void mouseEnterEvent();
virtual void mouseMoveEvent(MouseMoveEvent *e);
private:
bool in_button;
Painter::Box box_up;
Painter::Box box_down;
typedef enum {
up,
down
} state_t;
std::string text;
state_t draw_state;
state_t button_state;
void (*handler)(void *);
void *ptr;
};
};
#endif/*__DRUMGIZMO_BUTTON_H__*/
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