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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* button.cc
*
* Sun Oct 9 13:01:56 CEST 2011
* Copyright 2011 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#include "button.h"
#include "painter.h"
#include <stdio.h>
GUI::Button::Button(Widget *parent)
: GUI::Widget(parent)
{
box_up.topLeft = new Image(":pushbutton_tl.png");
box_up.top = new Image(":pushbutton_t.png");
box_up.topRight = new Image(":pushbutton_tr.png");
box_up.left = new Image(":pushbutton_l.png");
box_up.right = new Image(":pushbutton_r.png");
box_up.bottomLeft = new Image(":pushbutton_bl.png");
box_up.bottom = new Image(":pushbutton_b.png");
box_up.bottomRight = new Image(":pushbutton_br.png");
box_up.center = new Image(":pushbutton_c.png");
box_down.topLeft = new Image(":pushbuttondown_tl.png");
box_down.top = new Image(":pushbuttondown_t.png");
box_down.topRight = new Image(":pushbuttondown_tr.png");
box_down.left = new Image(":pushbuttondown_l.png");
box_down.right = new Image(":pushbuttondown_r.png");
box_down.bottomLeft = new Image(":pushbuttondown_bl.png");
box_down.bottom = new Image(":pushbuttondown_b.png");
box_down.bottomRight = new Image(":pushbuttondown_br.png");
box_down.center = new Image(":pushbuttondown_c.png");
state = up;
handler = NULL;
ptr = NULL;
}
void GUI::Button::registerClickHandler(void (*handler)(void *), void *ptr)
{
this->handler = handler;
this->ptr = ptr;
}
void GUI::Button::buttonEvent(ButtonEvent *e)
{
if(e->direction == 1) {
state = down;
repaintEvent(NULL);
}
if(e->direction == -1) {
state = up;
repaintEvent(NULL);
clicked();
if(handler) handler(ptr);
}
}
void GUI::Button::repaintEvent(GUI::RepaintEvent *e)
{
Painter p(this);
p.clear();
int w = width();
int h = height();
if(w == 0 || h == 0) return;
switch(state) {
case up:
p.drawBox(0, 0, &box_up, w, h);
break;
case down:
p.drawBox(0, 0, &box_down, w, h);
break;
}
Font font;
p.setColour(Colour(0.1));
p.drawText(width()/2-(text.length()*3)+(state==up?0:1),
height()/2+5+(state==up?0:1), font, text);
}
void GUI::Button::setText(std::string text)
{
this->text = text;
repaintEvent(NULL);
}
#ifdef TEST_BUTTON
//Additional dependency files
//deps:
//Required cflags (autoconf vars may be used)
//cflags:
//Required link options (autoconf vars may be used)
//libs:
#include "test.h"
TEST_BEGIN;
// TODO: Put some testcode here (see test.h for usable macros).
TEST_END;
#endif/*TEST_BUTTON*/
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