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/* -*- Mode: c++ -*- */
/***************************************************************************
* bleedcontrolframecontent.h
*
* Wed May 24 14:40:16 CEST 2017
* Copyright 2017 André Nusser
* andre.nusser@googlemail.com
****************************************************************************/
/*
* This file is part of DrumGizmo.
*
* DrumGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* DrumGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with DrumGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#include "label.h"
#include "slider.h"
#include "widget.h"
struct Settings;
class SettingsNotifier;
namespace GUI
{
class BleedcontrolframeContent : public Widget
{
public:
BleedcontrolframeContent(Widget* parent,
Settings& settings,
SettingsNotifier& settings_notifier);
// From Widget
virtual void resize(std::size_t width, std::size_t height) override;
void setEnabled(bool enabled);
private:
void bleedSettingsValueChanged(float value);
void bleedValueChanged(float value);
bool enabled = true;
Label label_text{this};
Label label_value{this};
Slider slider{this};
int slider_width;
Settings& settings;
SettingsNotifier& settings_notifier;
};
} // GUI::
#pragma once
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