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#pragma once
#include "widget.h"
#include "resource.h"
#include "textedit.h"
#include <string>
namespace GUI
{
class AboutTab
: public Widget
{
public:
AboutTab(Widget* parent);
void resize(std::size_t width, std::size_t height) override;
private:
std::string getAboutText();
TextEdit text_edit{this};
int margin{10};
Resource about{":../ABOUT"};
Resource bugs{":../BUGS"};
Resource authors{":../AUTHORS"};
Resource gpl{":../COPYING"};
};
}
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